The city of Skelt on the Shining River is a wonder of dwarven engineering. The city is built into a bluff, making it inaccessible save by wooden ramps fitted strategically with drawbridges, or by lifts powered by enormous water wheels. Travelers looking across the river at Skelt can see the lifts trundling up and down, carrying loads of workers and supplies, while lines of citizens scurry along the ramps.
Skelt’s primary industry is mining, and the city’s water wheels allow it to run advanced mining equipment and ore-crushing machines. Kraggodan is by far Skelt’s biggest trading partner, purchasing the bulk of its stone and ore. Skelt also conducts trade with smaller settlements toward the Fangwood as well, but only when necessary, as the amount of business these partners generates is barely enough to make trade worthwhile.
The people of Skelt have a serious interest in reclaiming Bloodsworn Vale, as the city would profit greatly if it could begin trading with Korvosa and other large Varisian cities. Skelt’s council of dwarven elders—including the charismatic Highforger Bromm Helmsplitter —is preparing to take advantage of that potential eventuality.